Object IDs in a multi-level scene hierarchy now get inherited the same way materials get inherited.The Multi Matte render element can now be correctly exported to. The Offset, Playback Type, Speed, Start, and Length can now be changed if necessary VRScene animation playback controls have been exposed.Imported VRScene geometry can now be clipped. Underscores are now used to separate the base name and the ID numbers - MM_r_g_b
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